Wednesday, 25 April 2012

Some of my favourite PlayStation Minis

I go onto the PlayStation Store every Wednesday (or Tuesdays for those who live in the US) to see what's new. My favourite thing is the PlayStation Minis. Here's three of my favourites:

Pix'n Love Rush
Publisher: Sanuk Games
Developer: BulkyPix


Source: joystiq.com

It's a port of a popular iPhone game where you play as a cat-like character and you have to jump platforms and collect circles with '+' in them. This is more of a love letter to retro gaming with different graphic styles like Game Boy, Virtual Boy, Game and Watch, and others. It's more of a high score game instead of a proper one. It's still worth getting on either iPhone or PlayStation.

Shift Extended
Publisher: Zallag
Developer: Fishing Cactus


Source: gamereactor.eu

A clever puzzler where you have to flip the monochrome environment in order to get to the end of the level.

Pinball Dreams
Publisher: Cowboy Rodeo
Developer: Digital Illusions CE (original), Cowboy Rodeo (port)

pinball-dreams-1
Source: pspminis.com

A solid port of a classic pinball game, which was originally released for the Amiga in 1992. This is a game that I just love to play now and again.

That was my little list of my favourite PlayStation Minis. You can play these games on both PS3 and PSP.

Tuesday, 24 April 2012

A history of British gaming TV shows

Wouldn't you believe it? This year marks the 20th anniversary of the television series GamesMaster. To celebrate, I'll give you a history of the gaming-related TV shows that have aired in the UK from 1992 to the present day.


Source: tv-ark.org.uk

It was 7th January 1992 when GamesMaster made its debut on Channel 4. At the time, the rest of the TV channels didn't have a show like it. A show completely dedicated to gaming. If it wasn't for GamesMaster, we might never had the shows that came after it (and I probably wouldn't have posted this). Not only the show had reviews and previews, but the majority of the series had challenges. This was where celebrities (who were popular at the time) took part in playing various games, either against each other or a member of the public.


Source: techdigest.tv

The show was mainly presented by Dominik Diamond (which isn't his real name), but the face of the show was the GamesMaster, played by Sir Patrick Moore (who you can now see presenting The Sky at Night for the BBC). While Dominik presented the first two series, he was suddenly replaced by Dexter Fletcher for the third series. This was criticised by the viewers, so Dominik came back to present the last four series.

GamesMaster (sadly) came to an end on 3rd February 1998, after seven series. Surprisingly, the digital TV channel Challenge repeated the first series in 2003. However, the repeats didn't last because Challenge stopped airing it in 2004. The channel said it was "too dated".


Source: badinfluence.co.uk
A good several months after GamesMaster made its debut, ITV had a gaming show for children. It was called Bad Influence. It ran for four series from 1992 to 1996. Violet Berlin was one of the hosts, who later went on to do a different kids show called The Big Bang.


Source: whizzbang.tv

Violet later became the host of Game Pad, which aired on Bravo from 2001 to 2004. When Game Pad was finished, Dominik Diamond returned to our screens with a new series. This was called When Games Attack. It didn't follow a similar format like its predecessors. However, an element of GamesMaster was (sort of) brought over, where they had football players taking in a tournament of Pro Evolution Soccer. Caroline Flack (who later went to present the Saturday morning kids show TMI) had a brief segment, where she traveled to Japan. Sadly, the show only lasted one series.

Bravo then had a more traditional gaming show called Gamer TV. It had reviews, previews, news and features. Gamer TV spawned two spin-off series: "Gamer's Guide to..." and Gamer TV Extra. Gamer TV Extra featured more about the games they were shown in the main programme. After 283 episodes, Gamer TV ended on April 26th 2008. It was only a week later, on May 3rd, that it got replaced by its successor, Playr. Playr's format was done the same way as its predecessor.
Source: en.wikipedia.org

Playr also had two similar sister shows: Playr 2 and Playr Guide. On April 25th 2009, it ceased airing on Bravo. Thankfully, it made its return to our screens on Film24 on September 5th. Only one of its spin-offs was brought over, and that was Playr Guide. After the 22nd May 2010 episode aired, the show was forced off the air due to Film24 going into liquidation.

On June 5th 2011, Playr found its new home on obscure channel Showcase TV. I call Showcase TV obscure because hardly anyone watches it. Playr Guide was also brought over to the channel. I'm actually surprised that the show is still running today.



Source: kotaku.com

Over on Playr's original home, Bravo, two of Ginx TV's gaming shows were launched in 2009. Those were called GameFace, and Ginx Files. It was the first time in a few years where we got to see the presenter on-screen. The presenter of GameFace was Julia Hardy, who was previously presenting on a short-lived music channel called Rockworld TV. When the channel Bravo got the axe on New Year's Day 2011, GameFace and Ginx Files had no home on TV. Not long after Bravo was gone, both of Ginx TV's shows found a new home on Challenge.


Source: ggsgamer.com

A good few months after GameFace and Ginx Files settled in on Challenge, they were replaced by a new 1 hour-long show called The Blurb. Julia Hardy reprised her role as the host. The Blurb was (more or less) the same as its predecessors, but it had a plain white studio. When Julia presented the predecessor GameFace, she was just in front of a green screen. Obviously, the viewers at home saw some graphics running in the background instead of the green screen.

Just as The Blurb was getting really good, Ginx TV's deal with Challenge sadly ended on 27th August when one last episode of The Blurb aired. After the show's run on television ended, Ginx TV kept making episodes and putting them out on YouTube. I think the big problem for both The Blurb and its predecessors was the fact that it aired on Challenge in pretty bad slots. It originally aired at 11pm on Saturday nights, but later it was moved to a midnight slot. That's probably why The Blurb didn't have much of a success on Challenge. It's really a shame because it deserved a much better slot.

There you have it folks, that was the history of British gaming shows on television.

Since The Blurb disappeared from Challenge, there hasn't been another gaming show to take its place on the channel. I think it would be great if Challenge could start its own gaming show. It would fit perfectly with the viewing demographic who watch shows like TNA Wrestling (that includes me!). Challenge did say they were going to "research into it more". I've got my fingers crossed that we do get to see a new gaming show on Challenge pretty soon.

Wednesday, 18 April 2012

Why I love: Metroid (NES)


Source: inintendo.net

Ah Metroid, probably one of Nintendo's best game franchises besides Mario and Zelda. I was going to talk about the history of the Metroid series for this blog post, but there's plenty of those retrospectives on the internet anyway. Instead, I'm going to talk about the very first game in the series and why I love it.

Metroid was released for the NES (Famicom as it was known as in Japan) on August 6, 1986 in Japan, a year later in North America, and finally on January 15, 1988 in Europe. The game was later remade for the Game Boy Advance, under the title Zero Mission, in 2004. The original game was also ported to the Game Boy Advance in 2004/5.

It was published by Nintendo (obviously) and co-developed by their R&D1 and Intelligent Systems teams. At the time they were making Metorid, they were also developing another game for the NES/Famicom called Kid Icarus.

Here's an interesting fact. When the game was translated for North American and European audiences, the name of the planet was Zebeth, instead of Zebes. They obviously corrected the error in Metroid games that were released after the original.

You play as Samus Aran. What shocked a lot of players when the game was originally released was the fact that the character you play as turned out to be a woman. So this was the first game to use a female protagonist as the main character. If it wasn't for Samus, then we might never have characters like Lara Croft from the Tomb Raider series.

Metroid was heavily influenced from the Alien film series, particularly the original one from 1979. No wonder why Samus Aran's arch-enemy was named after the director Ridley Scott.

A big part of Metroid is the exploration. This made it the first game where you're able to go back. In games like Super Mario Bros., you couldn't do that. You had to keep going right. I think the exploration element is, without a shadow of a doubt, the main reason why I love the original Metroid.

As with any game, it does have some flaws. One of those flaws are that you can only shoot left, right, and up. Thankfully, this was fixed in the original Metroid's successors.

What I find a bit odd is that the sequel was released for the Game Boy. Home console owners had to wait till 1994 for their next fix of Metroid on the SNES.

You can get the original Metroid game on both the Wii and 3DS's Virtual Console services. It costs 500 points on the Wii, and £4.50/$4.99 on the 3DS. Why not try it? You might be surprised...

Tuesday, 17 April 2012

Games I'm looking forward to in 2012

In this blog post, I'm going to give you a list of the games I'm really looking forward to playing this year. Don't be surprised because I am going to include some downloadable titles. One more thing, some of the release dates I mention are for the European region. So if you want to know when a certain game comes out in your part of the world, just Google it.

Dirt Showdown
Publisher/Developer: Codemasters
Platforms: Xbox 360, PS3, PC
Release: May 25th


Source: codemasters.com

This is the latest game in Codemasters' racing series, but this one is different. Not following the previous game, Dirt 3, this game is actually more of an arcade spin-off where you get to take part in Destruction Derby-style racing. The controls are going to be more intuitive, which some die-hard fans of the series might not want, but I actually don't mind it at all. It could be a heap of fun, bashing into your opponents.

Retro City Rampage
Publisher/Developer: VBlank Entertainment
Platforms: Xbox Live Arcade, PlayStation Network, WiiWare, Steam
Release: May


Source: darkstation.com

Imagine Grand Theft Auto, but with NES-style graphics. That's what Retro City Rampage is all about. It has some great parodies of retro games and pop culture.

Hell Yeah! Wrath of the Dead Rabbit
Publisher/Developer: Sega/Arkedo
Platforms: Xbox Live Arcade, PlayStation Network, Steam
Release: Summer



This downloadable game from French indie developer Arkedo has really surprised me. It has two gaming elements: Sonic's platforming and Metroid's exploration/shooting. That sounds great to me!

Assassin's Creed 3
Publisher/Developer: Ubisoft
Platforms: Xbox 360, PS3, PC, Wii U
Release: October 31st (360/PS3), TBC (Wii U/PC)


Source: technabob.com

This is the direct sequel to Assassin's Creed 2, which came out back in 2009. This new game in the series has been in development for three years, and uses Ubisoft's new engine, AnvilNext. You play as new character Connor. It is set during the American Revolution. Even though I've only played a bit of Brotherhood, this new installment is already looking great from some of the screenshots I've seen so far. The HUD (or Heads Up Display) has been revamped aswell.

So that's my list, but I might add some more games later on.